The location of these varies from mod to mod (and some mods don't include it), but it's often in a folder or . For colonizing, systems with multiple planets. created a new . check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games directory, its smack dabb in the install location! ButterLander2222. variant file although given the update . 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. Following fields define the number of stuff you will. System. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Finish: Run starsector. 11. sure about the RAM, but I had something similar happen to me with the saving. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. 96a: - Support for Unknown Skies planet type change projects. If it is missing or not in the expected location, the mod will not show up in. Features: Mod installation from archives and existing mod folders. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. • 2 yr. swarmy1 • 2 yr. It works as you'd expect. Features. Second, hazard rating. If you're running multiple mods, its highly recommended you allocate 6 gigs of RAM or higher. 2. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. 4b or. After each step, check to see if the problem is gone: 1. User-installed/created scenarios. Bug reports on your files. Output directory is: StarsectormodsNexerelinjars. I mean, Starsector is still a perfectly balanced game. 96a] LOST_SECTOR - Exploration and quest content. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. Every mod must have a mod_info. Download Adjusted Sector 0. You can do this by copying the paths below and pasting them into the address bar in any folder or into the text field after pressing Win + RReplace C: with the drive you have Steam installed in. One of these folders will contain . Iron Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. 2 colonies that are made to be self-sustaining together and have almost perfect combination for market conditions. 2MB. saves= line to point at the folder you want. csv. 51K subscribers in the starsector community. Re: Seeds and such. ). I've never done this myself so I can't say if it's possible to add whole ships. I tried fixing it through the internet but nothing I fine works. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. log file is a text document generated by Starsector while it is running. If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff. It tends to happen if you have a lot of save files, so try deleting the older files. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. Yes. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. • 1 yr. In my case, it will look like this . The rules. Click on it. Just doing a casual TT playthrough as my first run in years. That's in the save file and runs off of another system. 0 (Not save-compatible with v4. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. The first method is looking through the hull csv files manually, but that is. Essentially Alex would have to alter substantially the saving method: one directory per playthrough with multiple individual saves in the directory. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. File archive. It's a utility mod and can be added or removed. It's essential for making your save file readable and it's what we'll be using for the guide ahead. The Source Code Pro font used by this mod is provided under the SIL Open Font License: SIL OPEN FONT LICENSE Version 1. done. xml. class files. Step 2. If you go into the saves folder, there should be the main save for the game, which is corrupted. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. ago. Save Game location To install a new game save or back up your current game save, you need to navigate to the folder where the game save files are located. ship files, corresponding entries in ship_data. Save games (as zip files) User-installed/created Mods. Once you concede, the scientists arrive at your fleet, entirely unharmed, and mentioning. you cant. Many thanks. Re: [0. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the hypershunt you want to find. There's an example command to spawn planets here, and campaign entities here. I'd recommend doing a "save copy" now and again just in case. Re: How to remove (s) mods / s-mods /smods. Pushover242 • 8 yr. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 0. 95. You just need to get rid of the file extension at the end. "gas_giant", but for spawning planets you'd want. Lieutenant; Posts: 72; startsector. Behold, I have returned to infest your nightmares once again. So 16 frigates ~ 1. 51 and the elimination of weapons on the ships you buy, this has a reduced role. If nothing helps, make a post on the Bug Reports & Support. The Internal Affairs mod is an excellent example of the 0. class is a compiled . hullmods. json) and changing the value of maxColonySize. exe) type in "cd ", then paste in the address, press enter. just star the new game and Spawn the ships/credit you has previously with console commands if needed. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. ago. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Notepad has a tendency to add an extension to files that lack one if you don't explicitly change the "save as" type. Fan Feed More StarSector Wiki. Open the Console with CTRL+Backspace. Replace the current one with it so you revert to the previous file. json. The starsector. If the game ran out of memory and crashed while saving, you probably corrupted your savefile. r/starsector • Follow-up of the Work-In-Progress UAF cosplay, This the last. These numbers should be the same value. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. 2. So after a while you'll eventually run out of space to do a proper save, and thus crash. json file you can modify to help with that. /saves or . 0 approach to building quests. 12. It's saved in your registry somewhere, I don't remember the exact location. ago. There's also almost always a stripe of free space between the core worlds and the outer rim. whatever mods you downloaded, extract the zip in the mods folder. TV-Y7. I really want my save back since I played like 5 hours straight and don't want all the progress gone. If it is missing or not in the expected location, the mod will not show up in. json: High dynamic range display (HDR) Assuming you are using Windows (and I've never personally done this): 1. . The only thing Starsector would benefit from releasing on steam would be. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. json file that you can find in Adjusted Sectordataconfig. Try using less capitals and more cruisers. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. - Allow the Remnant Station to support artillery stations from Industrial Evolution. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. log) Player data (player-data. DEVILDICE Sep 2 @ 9:27am. First, make sure you properly modified the file setting the allocated memory for the game. If your game is installed to the default location on Windows, this should be ready to go. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. It's saved in your registry somewhere, I don't remember the exact location. ago. The following commands are added: SpawnStableLocation: Spawns a stable location in the current star system. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. The game will be looking for a file named "mod_info. Is there any possible way to change a sandbox save file into a challenge or franchise mode save?It might be a issue there. ago. Download (0. Editing the save file directly is highly discouraged. you can edit the game files of the system itself adding a gate and such. ago. Alternatively, sure - you can edit the save file directly, but you would have to find your ship by its name, and then trace the location where its hull mods are stored (they arent listed right under the ship, I checked). settings. Having a little difficulty with this bug, even though it first started upon using a mod, it has affected the vanilla game as well (deleting all traces of the mod after turning it off and its still happening). The Apogee, on the other hand, could work; decent cargo, fuel, and combat capabilities, if I had to pick only one ship for like a challenge or whatever, that'd be it. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. ship file. Then open one of the folders based on what setting you want. I do mining/exploration missions early on for creds. impl. log) which of course, it can’t open. So the save data for Hollow Knight is not easy to find as it is not in a "hollow knight" folder but a "team cherry" folder. You'll find your Stray. Premium Powerups Explore Gaming. This is the one you want to change. Access & sync your files, contacts, calendars and communicate & collaborate across your devices. Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. Moasseman • 1 yr. ship files, corresponding entries in ship_data. Send it in for the dev to fix the save and so he can find the bug and patch it. Taking one colossus is more efficient then two buffalo. Hopefully this helps someone. Free with ads. Examples of said programs are Trylobot's Ship Editor or. AutomatedRepairUnit. I don't have it at all. Load the game. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. ago. 4. You get that alert while Startsector. My modded game of Starsector keeps popping up and saying memory leak detected. Edit: copy your current save aswell. If you spend hours on coding, searching and testing things, you might be able to somehow program your way out of the tutorial, but I never tried this and don't know how to do it. 6. json Overview. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. - Make a new profile for a new save, or keep a barebones profile for mod development. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. Worlds with ruins for "tech mining" are valuable, but aren't necessary to produce a self-sufficient colony cluster. 4X game features in Starsector. Mods tend to break if not installed properly. Guide att Reddit Quote from: Sy on February 29, 2016, 12:08:17 PM. csv and in addition corresponding entries in the wing data. Part of the problem with autosave is that each save appears to be in the one directory. csv file in your mod. done. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Better Colonies is a mod for those who enjoy a better lightweight colony experience. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Spoiler. « Reply #1 on: January 07, 2022, 06:08:58 AM ». Set "useLargeRipple":false. api. Go into Starsector, and your mods folder should be there. sav files from the Epic folder to the empty Steam folder to transfer all your Saved Games. That way you can easily turn it on and off again. 3. The more commonly balance tweaked information is in the ship_data. It’s just a text file so any text editor will work. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. If you get a Windows Defender warning when trying to install the update, don't worry. You might have a bit more luck on the starsevtor discord. It is formatted in Starsector's somewhat loose JSON schema. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. icecu1 • 7 yr. Credits and distribution permission. Find a terran, terran eccentric, water, or desert world to settle at first. I usually operate with battlecruiser doctrine, burn 8, a few battlecruisers and a large cruiser group. Every mod must have a mod_info. 1a-RC6 . I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. Alright. Costs on average 0. csv while the less commonly edited information is in the . This can be done by including a factions. json that the more experienced player can. lazywizard. The elites don't want you to know this but the Pristine Nanoforges on faction military capitals are free you can take them home I have 5 Pristine Nanoforges. The product of multiple mentions. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. As mentioned, the console command mod includes a survey option. ago. The only thing I can say is that it's possible, and that you might have to edit your save file in order to do this. ago. 6. The first one doesn't. at the launch menu, enable the mods. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. Take an ingame screenshot with Print Screen or another button the command is bound to, while the camera is locked on the ship with T. api. Inspiration from the Star Wars mod created by LazyWizard and ShadowFox and Fringe Defense Syndicate by Johnny Cocas. Utilizing three twin heavy Mjolmir turrets to wrestle with Space Fortresses and planetary ground-to-space batteries (not yet implemented, but it will help with planetary raids), this ship is single-handedly able to destroy whole fleets of. BalegQhan • 3 yr. You can skill into technology and or industry tree to reduce the costs by 25% on fuel and maintenace too. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. 6 units of supplies. I decided to try out a mod, and so renamed my original. Press J to jump to the feed. bak to campaign. I’ve built my first Stable Location in my system, and erected the Comm Relay. . Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles. It doesn’t consume it. « on: April 01, 2012, 01:53:15 AM ». I have searched everywhere with grep -rnw '/etc' -e 'starsector' but. Redwolf Sep 2 @ 8:50am. Doesn't sound bad thing. Step 3. right-click the address bar in explorer and select "copy address as text". No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. What you need to send to dev: the save list of mods and their version numbers version of. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Choose your faction (or establish your own) and. You take the role of a space captain seeking fortune and glory however you choose. r/starsector • 1 mo. « Last Edit: February 27, 2023, 12:07:25 AM by. ship file and a ship_data. You can do that without mods by going to the settings file (Fractal Softworks\Starsector\starsector-core\data\config\settings. json is located in Starsectorstarsector-coredataconfigsettings. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. I personally would right click on the mods folder, make a shortcut, and put the shortcut on your desktop or somewhere easy to find. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. Also just remember make some weird stuff up in starsector like it's orbiting too fast since gravity or something like that. done. Replace those with skills of your choosing. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 9a This mod now requires LazyLib 2. The loading seems to get stuck at about 80-85% of the loading bar. It is highly recommended to use the third party GUI Ship Editor tool. This includes almost all situations where the player engages with an entity – a planet, fleet, or character – where a textbox pops up and allows the player to choose from a set of responses. Java: 1. Go to starsector r/starsector • by. r/starsector. xml" file with notepad. bak file which is a older version of your current save file. Starsector, saves folder, open a save from the current run you have, open the campaign file (notepad works fine), CTRL+F search for "Legion_XIV_Elite" and then once one shows up, search back up for "system" or "nebula. But my game is saving and I can load them. On Windows, it's in the installation directory. Starsector > Bug Reports & Support > Save Custom Variant Crash « previous next » Pages: [1] Print; Author Topic: Save Custom Variant Crash (Read 5889 times) SatchelCharge. There should be . 1 Colony; 2. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. This means that you can have ships with up to 6 s-mods. Someone else feel free to chime in if I'm mistaken. Open the save in notepad++, search for the planet name. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". This will open the folder that contains all the saved data for the specific. Add a Comment. e. Do the same with descriptor. ago. The save is after completing the tutorial. On Windows, you can find your save game files in ‘My Documents’. bak files in your save folder, i. sav files, and the other will be empty. Mac. – Add a settings toggle to allow recolonization of all stations, including those which are essential to the main story quest. Add a Comment. Copy the files over. paths. 3. xml is like 277mb. Advertisement Coins. Personally, I prefer notepad++. And finally, after re-enabling the mod again, everything started and did not crash :P Christmas tree n How to use Redbull's Ship editor. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. 2. Open starsectorstarsector-coredatahullmodshull_mods. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. json First make a backup. json" in the base folder of each mod i. •. laboratory (after the hull forge used a template, this template is turned into a degraded template. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. fs. Im pretty sure it doesn't cost SP at all. Ho do I rename a system/generic planet by other means than directly editing a save file? Would be good to know there is a mod for that out there; editing files doesn't look immersive. Credit Ship sprite artworks: FFractalsponge (Ansel Hsiao), Star Wars Interregnum team, EAW Thrawn's Revenge team, EAW remake and EAW Rise of the Mandalorian team. Navigate to your starsector save folder. With an alias, spawnstableloc will work as shorthand for the full command. You can make some if you emergency fly into the center of the main star or hole. Mods can contribute to this by adding their own log entries to track actions or for easier debugging. Just make sure to read the note in the OP. I figured out how to modify the save file to change the size of existing ruins, but I can't figure out how to add them to a planet that. Add a Comment. You could have made a typo. . ButterLander2222. 2D RPG/Trade/Fleet Combat Game. Right side you may select the Location to Save the Documents, Applications etc. Did you accidentally save the file with an extension? It's vmparams, not vmparams. Get the Console Commands mod by LazyWizard. zip file called src. 2.